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» Animators for Generated Programming Environments
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ASPLOS
2008
ACM
13 years 10 months ago
The mapping collector: virtual memory support for generational, parallel, and concurrent compaction
Parallel and concurrent garbage collectors are increasingly employed by managed runtime environments (MREs) to maintain scalability, as multi-core architectures and multi-threaded...
Michal Wegiel, Chandra Krintz
OOPSLA
2010
Springer
13 years 7 months ago
Random testing for higher-order, stateful programs
Testing is among the most effective tools available for finding bugs. Still, we know of no automatic technique for generating test cases that expose bugs involving a combination ...
Casey Klein, Matthew Flatt, Robert Bruce Findler
IPPS
2003
IEEE
14 years 2 months ago
Distributed P2P Computing within Triana: A Galaxy Visualization Test Case
We discuss here a parallel implementation of the visualisation of data from a galaxy formation simulation within the Triana problem-solving environment. The visualisation is a tes...
Ian J. Taylor, Matthew S. Shields, Ian Wang, Roger...
VRML
2003
ACM
14 years 2 months ago
Implementation of a scripting language for VRML/X3D-based embodied agents
Embodied agents or humanoid avatars may effectively be used to communicate with human users. Currently there is a wide range of specification formalisms and scripting languages f...
Zhisheng Huang, Anton Eliëns, Cees T. Visser
CEC
2007
IEEE
14 years 3 months ago
Evolving neuromodulatory topologies for reinforcement learning-like problems
— Environments with varying reward contingencies constitute a challenge to many living creatures. In such conditions, animals capable of adaptation and learning derive an advanta...
Andrea Soltoggio, Peter Dürr, Claudio Mattius...