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» Animators for Generated Programming Environments
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PADS
2000
ACM
14 years 1 months ago
Applying parallel discrete event simulation to network emulation
The simulation of wide area computer networks is one area where the benefits of parallel simulation have been clearly demonstrated. Here we present a description of a system that...
Rob Simmonds, Russell Bradford, Brian Unger
CC
1999
Springer
320views System Software» more  CC 1999»
14 years 1 months ago
Floating Point to Fixed Point Conversion of C Code
In processors that do not support floating-point instructions, using fixed-point arithmetic instead of floating-point emulation trades off computation accuracy for execution spe...
Andrea G. M. Cilio, Henk Corporaal
IPPS
1999
IEEE
14 years 1 months ago
SCALA: A Framework for Performance Evaluation of Scalable Computing
Abstract. Conventional performance environments are based on pro ling and event instrumentation. It becomes problematic as parallel systems scale to hundreds of nodes and beyond. A...
Xian-He Sun, Mario Pantano, Thomas Fahringer, Zhao...
SSDBM
1999
IEEE
113views Database» more  SSDBM 1999»
14 years 1 months ago
Multidimensional Indexing and Query Coordination for Tertiary Storage Management
In many scientific domains, experimental devices or simulation programs generate large volumes of data. The volumes of data may reach hundreds of terabytes and therefore it is imp...
Arie Shoshani, Luis M. Bernardo, Henrik Nordberg, ...
IWMM
1992
Springer
100views Hardware» more  IWMM 1992»
14 years 23 days ago
Scalable Distributed Garbage Collection for Systems of Active Objects
Abstract. Automatic storage management is important in highly parallel programming environments where large numbers of objects and processes are being constantly created and discar...
Nalini Venkatasubramanian, Gul Agha, Carolyn L. Ta...