The increasing availability of large-scale location traces creates unprecedent opportunities to change the paradigm for identifying abnormal moving activities. Indeed, various asp...
Yong Ge, Hui Xiong, Zhi-hua Zhou, Hasan Ozdemir, J...
The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
We are given a trajectory T and an area A. T might intersect A several times, and our aim is to detect whether T visits A with some regularity, e.g. what is the longest time span t...
Bojan Djordjevic, Joachim Gudmundsson, Anh Pham, T...
In recent years, online gaming has become one of the most popular Internet activities, but cheating activity, such as the use of game bots, has increased as a consequence. Generall...
Kuan-Ta Chen, Andrew Liao, Hsing-Kuo Kenneth Pao, ...
For the discovery of similar patterns in 1D time-series, it is very typical to perform a normalization of the data (for example a transformation so that the data follow a zero mea...