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» Answering why and why not questions in user interfaces
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CHI
2004
ACM
14 years 8 months ago
Interactive Comprehensible Data Mining
This paper discusses a novel data mining system devised and developed at Birmingham, which attempts to provide a more effective data mining system. It ties in with the workshop go...
Andy Pryke, Russell Beale
AVI
2008
13 years 10 months ago
Users' quest for an optimized representation of a multi-device space
A plethora of reaching techniques, intended for moving objects between locations distant to the user, have recently been proposed and tested. One of the most promising techniques i...
Dzmitry Aliakseyeu, Andrés Lucero, Jean-Ber...
ACL
2009
13 years 5 months ago
SMS based Interface for FAQ Retrieval
Short Messaging Service (SMS) is popularly used to provide information access to people on the move. This has resulted in the growth of SMS based Question Answering (QA) services....
Govind Kothari, Sumit Negi, Tanveer A. Faruquie, V...
CHI
1994
ACM
13 years 11 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
JMLR
2010
104views more  JMLR 2010»
13 years 2 months ago
How to Explain Individual Classification Decisions
After building a classifier with modern tools of machine learning we typically have a black box at hand that is able to predict well for unseen data. Thus, we get an answer to the...
David Baehrens, Timon Schroeter, Stefan Harmeling,...