We study the generative development of control programs for families of embedded devices. A software family is described by a single common model and restriction specifications for...
: Interaction with context-aware mobile hand-held devices creates new demands for user interfaces and interaction methods. These devices, which detect the use context in order to a...
Conditioning experiments probe the ways that animals make predictions about rewards and punishments and use those predictions to control their behavior. One standard model of cond...
We discuss issues in designing virtual humans for applications which require long-term voluntary use, and the problem of maintaining engagement with users over time. Concepts and t...
Timothy W. Bickmore, Daniel Schulman, Langxuan Yin
For subdivision surfaces, the so-called shape chart can be used to characterize the curvature behavior at an extraordinary point a priori from the initial control net. Of late, it...