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» Antipatterns in the Creation of Intelligent Systems
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AAAI
2000
13 years 10 months ago
The Systems Engineering Process Activities (SEPA) Methodology and Tool Suite
or cone, abstraction is chosen to represent a spectrum of user inputs/requirements that are narrowed, refined, and structured into a system design. User inputs require refinement f...
K. Suzanne Barber, Thomas J. Graser, Paul Grisham,...
FLAIRS
2001
13 years 10 months ago
Facilitating the Exchange of Explicit Knowledge through Ontology Mappings
In this paper, we give an overview of a system (CAIMAN) that can facilitate the exchange of relevant documents between geographically dispersed people in Communities of Interest. ...
Martin S. Lacher, Georg Groh
EVOW
2009
Springer
14 years 3 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
AIIA
2007
Springer
14 years 3 months ago
Building Quality-Based Views of the Web
Due to the fast growing of the information available on the Web, the retrieval of relevant content is increasingly hard. The complexity of the task is concerned both with the seman...
Enrico Triolo, Nicola Polettini, Diego Sona, Paolo...
PRICAI
2004
Springer
14 years 2 months ago
Creative 3D Designs Using Interactive Genetic Algorithm with Structured Directed Graph
We propose a methodology for representing artificial creatures like 3D flowers. Directed graph and Lindenmayer system (L-system) are commonly involved in AI-based creativity resear...
Hyeun-Jeong Min, Sung-Bae Cho