Sciweavers

2 search results - page 1 / 1
» Anytime Self-play Learning to Satisfy Functional Optimality ...
Sort
View
ALDT
2009
Springer
207views Algorithms» more  ALDT 2009»
14 years 5 months ago
Anytime Self-play Learning to Satisfy Functional Optimality Criteria
We present an anytime multiagent learning approach to satisfy any given optimality criterion in repeated game self-play. Our approach is opposed to classical learning approaches fo...
Andriy Burkov, Brahim Chaib-draa
ICASSP
2008
IEEE
14 years 5 months ago
Learning to satisfy
This paper investigates a class of learning problems called learning satisfiability (LSAT) problems, where the goal is to learn a set in the input (feature) space that satisfies...
Frederic Thouin, Mark Coates, Brian Eriksson, Robe...