Classifying materials from their appearance is a challenging problem, especially if illumination and pose conditions are permitted to change: highlights and shadows caused by 3D st...
Eric Hayman, Barbara Caputo, Mario Fritz, Jan-Olof...
This paper presents a new model for understanding the appearance of objects that exhibit both body and surface reflection under realistic illumination. Specifically, the model rep...
Bruce A. Maxwell, Richard M. Friedhoff, Casey A. S...
Shading analysis of an object under near lighting is not an easy task, because the direction and distance of the light source vary over the surface of the object. Observing a small...
Most work in computer vision has concentrated on studying the individual effects of motion and illumination on a 3D object. In this paper, we present a theory for combining the ef...
We present a method for rendering approximate soft shadows and diffuse indirect illumination in dynamic scenes. The proposed method approximates the original scene geometry with a...