Particle filter and mean shift are two successful approaches taken in the pursuit of robust tracking. Both of them have their respective strengths and weaknesses. In this paper, w...
—This paper presents a novel application of the GPU processing power to a very computationally demanding articulated human body tracking problem in a view-based approach. This wo...
This paper presents the scatter search particle filter (SSPF) algorithm and its application to real-time hands and face tracking. SSPF combines sequential Monte Carlo (particle fil...
This paper presents a general analysis framework towards exploiting the underlying hierarchical and scalable structure of an articulated object for pose estimation and tracking. Th...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...
This paper describes a method for articulated upper body tracking in monocular scenes. The compatibility between model and the image is estimated using one particle filter for eac...