We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
A number of solutions have been proposed for the problem of mutual exclusion in distributed systems. Some of these approaches have since been extended to a prioritized environment...
Easy-to-use audio/video authoring tools play a crucial role in moving multimedia software from research curiosity to mainstream applications. However, research in multimedia author...
Many emerging applications (e.g., teleconference, real-time information services, pay per view, distributed interactive simulation, and collaborative work) are based upon a group ...