We create interactive art that can be enjoyed by groups such as audiences at public events with the intent to encourage communication with those around us as we play with the art....
Quoc Nguyen, Scott Novakowski, Jeffrey E. Boyd, Ch...
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
Large scale learning is often realistic only in a semi-supervised setting where a small set of labeled examples is available together with a large collection of unlabeled data. In...
Low-end embedded architectures, such as sensor nodes, have become popular in diverse fields, many of which impose real-time constraints. Currently, the Atmel Atmega processor fam...
Sibin Mohan, Frank Mueller, David B. Whalley, Chri...
This paper describes Automatic Pool Allocation, a transformation framework that segregates distinct instances of heap-based data structures into seperate memory pools and allows h...