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» Application Deployment in Virtual Networks Using the X-Bone
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115
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ASPLOS
1996
ACM
15 years 7 months ago
Reducing Network Latency Using Subpages in a Global Memory Environment
New high-speed networks greatly encourage the use of network memory as a cache for virtual memory and file pages, thereby reducing the need for disk access. Becausepages are the f...
Hervé A. Jamrozik, Michael J. Feeley, Geoff...
144
Voted
PERCOM
2006
ACM
15 years 3 months ago
Incorporating Wireless Technology into Virtual Organizations Supporting the Work of Healthcare Teams
This study investigates how a virtual organization can be built in a distributed computing environment which includes wireless technology to support the work of a multi-disciplina...
Mohyuddin, W. A. Gray, David Morrey, Wendy Jones
123
Voted
SIGGRAPH
1996
ACM
15 years 7 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
NOSSDAV
2009
Springer
15 years 10 months ago
A delaunay triangulation architecture supporting churn and user mobility in MMVEs
This article proposes a new distributed architecture for update message exchange in massively multi-user virtual environments (MMVE). MMVE applications require delivery of updates...
Mohsen Ghaffari, Behnoosh Hariri, Shervin Shirmoha...
113
Voted
SENSYS
2006
ACM
15 years 9 months ago
Capturing high-frequency phenomena using a bandwidth-limited sensor network
Small-form-factor, low-power wireless sensors—motes—are convenient to deploy, but lack the bandwidth to capture and transmit raw high-frequency data, such as human voices or n...
Ben Greenstein, Christopher Mar, Alex Pesterev, Sh...