Sciweavers

613 search results - page 61 / 123
» Application Steering in a Collaborative Environment
Sort
View
IVA
2009
Springer
15 years 10 months ago
Methodologies for the User Evaluation of the Motion of Virtual Humans
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Sander E. M. Jansen, Herwin van Welbergen
CCGRID
2001
IEEE
15 years 7 months ago
Early Experiences with the EGrid Testbed
The Testbed and Applications working group of the European Grid Forum (EGrid) is actively building and experimenting with a grid infrastructure connecting several research-based s...
Gabrielle Allen, Thomas Dramlitsch, Tom Goodale, G...
139
Voted
ISUVR
2007
15 years 4 months ago
Virtual Reality in Ubiquitous Computing Environment
—In this paper, we propose a novel concept of Ubiquitous Virtual Reality (U-VR) and examine technical challenges to be required for realizing it. It is difficult to realize Virtu...
Youngjung Suh, Kiyoung Kim, JoungHyun Han, Woontac...
129
Voted
ADHOCNETS
2009
Springer
15 years 10 months ago
Cooperative Localization in GPS-Limited Urban Environments
Abstract. Existing localization techniques such as GPS have fundamental limitations which preclude deployment in urban canyons or areas with inconsistent network availability. Augm...
Jeffrey Hemmes, Douglas Thain, Christian Poellabau...
160
Voted
SBACPAD
2008
IEEE
249views Hardware» more  SBACPAD 2008»
15 years 9 months ago
Processing Neocognitron of Face Recognition on High Performance Environment Based on GPU with CUDA Architecture
This work presents an implementation of Neocognitron Neural Network, using a high performance computing architecture based on GPU (Graphics Processing Unit). Neocognitron is an ar...
Gustavo Poli, José Hiroki Saito, Joã...