Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
The Testbed and Applications working group of the European Grid Forum (EGrid) is actively building and experimenting with a grid infrastructure connecting several research-based s...
Gabrielle Allen, Thomas Dramlitsch, Tom Goodale, G...
—In this paper, we propose a novel concept of Ubiquitous Virtual Reality (U-VR) and examine technical challenges to be required for realizing it. It is difficult to realize Virtu...
Youngjung Suh, Kiyoung Kim, JoungHyun Han, Woontac...
Abstract. Existing localization techniques such as GPS have fundamental limitations which preclude deployment in urban canyons or areas with inconsistent network availability. Augm...
Jeffrey Hemmes, Douglas Thain, Christian Poellabau...
This work presents an implementation of Neocognitron Neural Network, using a high performance computing architecture based on GPU (Graphics Processing Unit). Neocognitron is an ar...