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ASPLOS
2000
ACM
14 years 2 months ago
Thread Level Parallelism and Interactive Performance of Desktop Applications
Multiprocessing is already prevalent in servers where multiple clients present an obvious source of thread-level parallelism. However, the case for multiprocessing is less clear f...
Krisztián Flautner, Richard Uhlig, Steven K...
SI3D
1999
ACM
14 years 2 months ago
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
Users of 3D desktop applications perform tasks that require accessing data storage, moving objects, and navigation. These operations are typically performed using 2D GUI elements ...
Jeffrey S. Pierce, Matthew Conway, Maarten van Dan...
ICMCS
2000
IEEE
83views Multimedia» more  ICMCS 2000»
14 years 2 months ago
PBS: A Predictive Block Sampling Algorithm for Desktop Multimedia Video Applications
Manipulating digital video using desktop computers, especially in uncompressed form, and communicating it over networks can be time-consuming because of it large bandwidth require...
Joseph Pasquale, Tom Nguyen, Jonathan Kay
SIGMETRICS
1999
ACM
14 years 2 months ago
On the Use of Trace Sampling for Architectural Studies of Desktop Applications
This paper examines the feasibility of performing architectural studies with trace sampling for a suite of desktop application traces on Windows NT. This paper makes three contrib...
Patrick Crowley, Jean-Loup Baer
TOCS
2012
12 years 7 days ago
A File Is Not a File: Understanding the I/O Behavior of Apple Desktop Applications
We analyze the I/O behavior of iBench, a new collection of productivity and multimedia application workloads. Our analysis reveals a number of differences between iBench and typic...
Tyler Harter, Chris Dragga, Michael Vaughn, Andrea...