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» Application of Level Set Methods in Computer Vision
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FDG
2009
ACM
14 years 1 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
IPPS
2010
IEEE
13 years 7 months ago
Performance modeling of heterogeneous systems
Predicting how well applications may run on modern systems is becoming increasingly challenging. It is no longer sufficient to look at number of floating point operations and commu...
Jan Christian Meyer, Anne C. Elster
PDP
2008
IEEE
14 years 3 months ago
A Transformation Framework for Communicating Multiprocessor-Tasks
Parallel programming models based on a mixture of task and data parallelism have shown to be successful in addressing the increasing communication overhead of distributed memory p...
Jörg Dümmler, Thomas Rauber, Gudula R&uu...
DEBS
2008
ACM
13 years 11 months ago
Real-time, load-adaptive processing of continuous queries over data streams
We introduce a new type of query, called a real-time continuous query (RCQ), that captures the real-time requirements of processing data streams. We develop techniques to efficien...
Dhananjay Kulkarni, Chinya V. Ravishankar, Mitch C...
INTERACT
2007
13 years 10 months ago
Usability Challenges in Security and Privacy Policy-Authoring Interfaces
Abstract. Policies, sets of rules that govern permission to access resources, have long been used in computer security and online privacy management; however, the usability of auth...
Robert W. Reeder, Clare-Marie Karat, John Karat, C...
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