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AIIDE
2008
13 years 11 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
NSDI
2007
13 years 11 months ago
Tesseract: A 4D Network Control Plane
We present Tesseract, an experimental system that enables the direct control of a computer network that is under a single administrative domain. Tesseract’s design is based on t...
Hong Yan, David A. Maltz, T. S. Eugene Ng, Hemant ...
MOBISYS
2008
ACM
13 years 11 months ago
Community sensor grids: virtualization for sharing across domains
Wireless sensor networks have been traditionally designed to be privately owned and used. Hence the two hallmark features of sensor networks, namely customized network application...
Amiya Bhattacharya, Meddage S. Fernando, Partha Da...
NSDI
2008
13 years 11 months ago
Swift: A Fast Dynamic Packet Filter
This paper presents Swift, a packet filter for high performance packet capture on commercial off-the-shelf hardware. The key features of Swift include (1) extremely low filter upd...
Zhenyu Wu, Mengjun Xie, Haining Wang
USENIX
2008
13 years 11 months ago
A Multi-Site Virtual Cluster System for Wide Area Networks
A virtual cluster is a promising technology for reducing management costs and improving capacity utilization in datacenters and computer centers. However, recent cluster virtualiz...
Takahiro Hirofuchi, Takeshi Yokoi, Tadashi Ebara, ...
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