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SCA
2007
13 years 10 months ago
Liquid simulation on lattice-based tetrahedral meshes
We describe a method for animating incompressible liquids with detailed free surfaces. For each time step, semiLagrangian contouring computes a new fluid boundary (represented as ...
Nuttapong Chentanez, Bryan E. Feldman, Franç...
CVPR
2000
IEEE
14 years 10 months ago
Reconstruction from Six-Point Sequences
An algorithm is given for computing projective structure from a set of six points seen in a sequence of many images. The method is based on the notion of duality between cameras a...
Richard I. Hartley, Nicolas Y. Dano
SIGGRAPH
1998
ACM
14 years 2 days ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
ICCV
2007
IEEE
14 years 9 months ago
Ricci Flow for 3D Shape Analysis
Ricci flow is a powerful curvature flow method in geometric analysis. This work is the first application of surface Ricci flow in computer vision. We show that previous methods ba...
Xianfeng Gu, Sen Wang, Junho Kim, Yun Zeng, Yang W...
VIP
2001
13 years 9 months ago
Image Segmentation on Spiral Architecture
Spiral Architecture is a relatively new and powerful approach to general purpose machine vision system. It contains very useful geometric and algebraic properties. Two algebraic o...
Qiang Wu, Xiangjian He, Tom Hintz