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ATAL
2007
Springer
14 years 1 months ago
Resolving conflict and inconsistency in norm-regulated virtual organizations
Norm-governed virtual organizations define, govern and facilitate coordinated resource sharing and problem solving in societies of agents. With an explicit account of norms, openn...
Wamberto Weber Vasconcelos, Martin J. Kollingbaum,...
ATAL
2008
Springer
13 years 11 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
AAAI
2006
13 years 11 months ago
Computing Slater Rankings Using Similarities among Candidates
Voting (or rank aggregation) is a general method for aggregating the preferences of multiple agents. One important voting rule is the Slater rule. It selects a ranking of the alte...
Vincent Conitzer
ESA
2010
Springer
246views Algorithms» more  ESA 2010»
13 years 10 months ago
Estimating the Average of a Lipschitz-Continuous Function from One Sample
We study the problem of estimating the average of a Lipschitz continuous function f defined over a metric space, by querying f at only a single point. More specifically, we explore...
Abhimanyu Das, David Kempe
SIGECOM
2010
ACM
173views ECommerce» more  SIGECOM 2010»
13 years 10 months ago
Approximating pure nash equilibrium in cut, party affiliation, and satisfiability games
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
Anand Bhalgat, Tanmoy Chakraborty, Sanjeev Khanna