Abstract—Complex networks consisting of humans and software services, such as Web-based social and collaborative environments, typically require flexible and context-based inter...
In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
The procedures to collect information about users are well known in computer science till long time. They range from getting explicit information from users, required in order to ...
Persuasive technologies for promoting physical fitness, good nutrition, and other healthy behaviors have been growing in popularity. Despite their appeal, the evaluation of these ...
Julie A. Kientz, Eun Kyoung Choe, Brennen Birch, R...
While the class of congestion games has been thoroughly studied in the multi-agent systems literature, settings with incomplete information have received relatively little attenti...