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» Applying 3D human model in a posture recognition system
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MM
2004
ACM
229views Multimedia» more  MM 2004»
14 years 24 days ago
Generating 3D views of facial expressions from frontal face video based on topographic analysis
In this paper, we report our newly developed 3D face modeling system with arbitrary expressions in a high level of detail using the topographic analysis and mesh instantiation pro...
Lijun Yin, Kenny Weiss
3DOR
2008
13 years 8 months ago
A 3D Face Recognition Algorithm Using Histogram-based Features
We present an automatic face recognition approach, which relies on the analysis of the three-dimensional facial surface. The proposed approach consists of two basic steps, namely ...
Xuebing Zhou, Helmut Seibert, Christoph Busch, Wol...
MM
2006
ACM
175views Multimedia» more  MM 2006»
14 years 1 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
SMI
2003
IEEE
223views Image Analysis» more  SMI 2003»
14 years 19 days ago
Skeleton Extraction of 3D Objects with Radial Basis Functions
Skeleton is a lower dimensional shape description of an object. The requirements of a skeleton differ with applications. For example, object recognition requires skeletons with pr...
Wan-Chun Ma, Fu-Che Wu, Ming Ouhyoung
JDCTA
2010
171views more  JDCTA 2010»
13 years 2 months ago
Computer Interaction System using Hand Posture Identification
Natural and friendly interface is critical for the development of service robots. Gesture-based interface offers a way to enable untrained users to interact with robots more easil...
Sushma D. Ghode, S. A. Chhabria, R. V. Dharaskar