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» Applying Active Space Principles to Active Classrooms
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EUROSPI
2005
Springer
14 years 1 months ago
Framework of Agile Patterns
The variety of agile methods and their similarity could be a problem for software engineers to select a single or a number of methods and to properly execute them in a project. A p...
Teodora Bozheva, Maria Elisa Gallo
CSCW
2010
ACM
14 years 4 months ago
Multiple mouse text entry for single-display groupware
A recent trend in interface design for classrooms in developing regions has many students interacting on the same display using mice. Text entry has emerged as an important proble...
Saleema Amershi, Meredith Ringel Morris, Neema Mor...
WMTE
2002
IEEE
14 years 13 days ago
To Unlock the Learning Value of Wireless Mobile Devices, Understand Coupling
Handheld computers will become an increasingly compelling choice of technology for K-12 classrooms because they will enable a transition from occasional, supplemental use to frequ...
Jeremy Roschelle, Charles Patton, Roy D. Pea
TEI
2009
ACM
166views Hardware» more  TEI 2009»
14 years 6 days ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
EUC
2005
Springer
14 years 1 months ago
Object Tracking Using Durative Events
This paper presents a distributed middleware architecture based on a service-oriented approach, to manage high volume sensor events. Event management takes a multi-step operation f...
Eiko Yoneki, Jean Bacon