Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Location services are essential to many applications running on a hybrid of wirelessly-networked mobile actors and static sensors, such as surveillance systems and the Pursuer and...
We propose a technique to automatically synthesize programs and schedules for hard real-time distributed (embedded) systems from synchronous data-flow models. Our technique connec...
Dumitru Potop-Butucaru, Akramul Azim, Sebastian Fi...
One of the main issues that inhibit the development of contextaware mobile applications is the lack of systematic methods for sensor data acquisition. This lack, however, is a res...
Checkpointing is a commonly used approach to provide system fault-tolerance. However, using a constant checkpointing frequency may compromise the system's overall performance ...