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» Applying Artificial Intelligence to Virtual Reality: Intelli...
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CEC
2008
IEEE
13 years 9 months ago
Evosphere: Evolutionary dynamics in a population of fighting virtual creatures
It is often suggested that traditional models of artificial evolution, based on explicit, human-defined fitness functions, are fundamentally more restricted and less creative than ...
Thomas Miconi
AUSAI
2005
Springer
14 years 1 months ago
A Virtual Prolog Approach to Implementing Beliefs, Desires and Intentions in Animat Agents
Simulating a system of agents that navigate in a physical space is a challenging problem when the environment is sophisticated and the number of agents involved is large. We descr...
Kenneth A. Hawick, Heath A. James, C. J. Scogings
GRAPHITE
2004
ACM
14 years 1 months ago
FingARtips: gesture based direct manipulation in Augmented Reality
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- ...
Volkert Buchmann, Stephen Violich, Mark Billinghur...
ICAT
2006
IEEE
14 years 1 months ago
TAVERNS: Visualization and Manipulation of GIS Data in 3D Large Screen Immersive Environments
Currently there are many software packages that allow analysis of Geographic Information Systems (GIS) data. However, these software packages limit user interaction and exploratio...
Simon Su, William R. Sherman, Frederick C. Harris ...
IUI
2004
ACM
14 years 1 months ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu