In realistic looking game environments it is important that virtual characters behave naturally. Our goal is to produce naturally looking gaze behavior for animated agents and avat...
This paper describes some extensions added to the continuous simulation language OOCSMP to perform agent-oriented simulation. The extensions are tested by simulating the evolution...
Abstract. In this paper, MM-Model is presented for real-time simulation of 3D deformable objects on both global level and local region. This model consists of a deformable centerli...
Negotiation between two trading agents is a two-stage process. First, the agents exchange offers whilst acquiring and exchanging information. Second, they attempt to reach a mutual...
In this paper we propose a methodology for the construction of 3D electronic institutions. 3D electronic institutions are normative environments where software and human agents ca...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...