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AIIDE
2008
13 years 10 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
GECCO
2009
Springer
109views Optimization» more  GECCO 2009»
14 years 2 months ago
Crossover operators for multiobjective k-subset selection
Genetic algorithms are often applied to combinatorial optimization problems, the most popular one probably being the traveling salesperson problem. In contrast to permutations use...
Thorsten Meinl, Michael R. Berthold
SACI
2007
IEEE
14 years 1 months ago
Haptic Human Interfaces for Robotic Telemanipulation
–This paper proposes that there are ultimately only two topical tactile feedback generation modalities for haptic human interfaces which allow the human operator to handle either...
Emil M. Petriu, Pierre Payeur, Ana-Maria Cretu
FAABS
2004
Springer
14 years 1 months ago
A Formal Analysis of Potential Energy in a Multi-agent System
Abstract. This paper summarizes a novel framework, called “physicomimetics,” for the distributed control of large collections of mobile physical agents in sensor networks. The ...
William M. Spears, Diana F. Spears, Rodney Heil
AUTONOMICS
2009
ACM
14 years 2 months ago
Sensor Selection for IT Infrastructure Monitoring
Supervisory control is the main means to assure a high level performance and availability of large IT infrastructures. Applied control theory is used in physical and virtualization...
Gergely János Paljak, Imre Kocsis, Zolt&aac...