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» Applying Graphical Design Techniques to Graph Visualisation
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130
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SIGGRAPH
1997
ACM
15 years 6 months ago
Multiperspective panoramas for cel animation
We describe a new approach for simulating apparent camera motion through a 3D environment. The approach is motivated by a traditional technique used in 2D cel animation, in which ...
Daniel N. Wood, Adam Finkelstein, John F. Hughes, ...
124
Voted
EICS
2009
ACM
15 years 9 months ago
User evaluation of OIDE: a rapid prototyping platform for multimodal interaction
The Open Interface Development Environment (OIDE) was developed as part of the OpenInterface (OI) platform, an open source framework for the rapid development of multimodal intera...
Marilyn Rose McGee-Lennon, Andrew Ramsay, David K....
144
Voted
PC
2007
161views Management» more  PC 2007»
15 years 2 months ago
High performance combinatorial algorithm design on the Cell Broadband Engine processor
The Sony–Toshiba–IBM Cell Broadband Engine (Cell/B.E.) is a heterogeneous multicore architecture that consists of a traditional microprocessor (PPE) with eight SIMD co-process...
David A. Bader, Virat Agarwal, Kamesh Madduri, Seu...
128
Voted
WSCG
2004
185views more  WSCG 2004»
15 years 4 months ago
Automatic Fitting and Control of Complex Freeform Shapes in 3-D
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
Yu Song, Joris S. M. Vergeest, Chensheng Wang
94
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DAC
2009
ACM
16 years 3 months ago
Nanoscale digital computation through percolation
In this study, we apply a novel synthesis technique for implementing robust digital computation in nanoscale lattices with random interconnects: percolation theory on random graph...
Mustafa Altun, Marc D. Riedel, Claudia Neuhauser