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» Applying Prolog to Develop Distributed Systems
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ATAL
2005
Springer
14 years 1 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
LSSC
2005
Springer
14 years 1 months ago
Ant Algorithm for Grid Scheduling Problem
Abstract. Grid computing is a form of distributed computing that involves coordinating and sharing computing, application, data storage or network resources across dynamic and geog...
Stefka Fidanova, Mariya K. Durchova
TES
2004
Springer
14 years 1 months ago
From Web Service Composition to Megaprogramming
Abstract. With the emergence of Web service technologies, it has become possible to use high level megaprogramming models and visual tools to easily build distributed systems using...
Cesare Pautasso, Gustavo Alonso
IJON
2006
53views more  IJON 2006»
13 years 7 months ago
Sub-intrapersonal space analysis for face recognition
Bayesian subspace analysis has been successfully applied in face recognition. However, it suffers from its operating on a whole face difference and using one global linear subspac...
Xiaoyang Tan, Jun Liu, Songcan Chen
IS
2007
13 years 7 months ago
Matching large schemas: Approaches and evaluation
Current schema matching approaches still have to improve for large and complex Schemas. The large search space increases the likelihood for false matches as well as execution time...
Hong Hai Do, Erhard Rahm