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SIGGRAPH
1998
ACM
14 years 1 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
CVPR
1996
IEEE
14 years 1 months ago
Global Minimum for Active Contour Models: A Minimal Path Approach
A new boundary detection approach for shape modeling is presented. It detects the global minimum of an active contour model's energy between two end points. Initialization is ...
Laurent D. Cohen, Ron Kimmel
ICSOC
2007
Springer
14 years 3 months ago
Let It Flow: Building Mashups with Data Processing Pipelines
Mashups are a new kind of interactive Web application, built out of the composition of two or more existing Web service APIs and data sources. Whereas “pure” mashups are built ...
Biörn Biörnstad, Cesare Pautasso
CVPR
2012
IEEE
11 years 11 months ago
Discovering and exploiting 3D symmetries in structure from motion
Many architectural scenes contain symmetric or repeated structures, which can generate erroneous image correspondences during structure from motion (Sfm) computation. Prior work h...
Andrea Cohen, Christopher Zach, Sudipta N. Sinha, ...
FGR
2004
IEEE
185views Biometrics» more  FGR 2004»
14 years 1 months ago
Real Time Hand Tracking by Combining Particle Filtering and Mean Shift
Particle filter and mean shift are two successful approaches taken in the pursuit of robust tracking. Both of them have their respective strengths and weaknesses. In this paper, w...
Caifeng Shan, Yucheng Wei, Tieniu Tan, Fréd...