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MABS
2005
Springer
14 years 2 months ago
Visual Modeling for Complex Agent-Based Simulation Systems
Currently there is a diversity of tools for agent-based simulation, which can be applied to the understanding of social phenomena. Describing this kind of phenomena with a visual l...
Candelaria Sansores, Juan Pavón, Jorge J. G...
ACMACE
2006
ACM
14 years 2 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
CHI
1996
ACM
14 years 22 days ago
LifeLines: Visualizing Personal Histories
LifeLines provide a general visualization environment for personal histories that can be applied to medical and court records, professional histories and other types of biographic...
Catherine Plaisant, Brett Milash, Anne Rose, Seth ...
VR
2000
IEEE
127views Virtual Reality» more  VR 2000»
14 years 29 days ago
Physically-based Manipulation on the Responsive Workbench
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
Bernd Fröhlich, Henrik Tramberend, Andrew C. ...
IJVR
2007
123views more  IJVR 2007»
13 years 8 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...