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» Applying reach in direct manipulation user interfaces
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OZCHI
2006
ACM
14 years 1 months ago
Applying reach in direct manipulation user interfaces
The HCI community currently faces the problem of making tangible user interfaces actively responsive to their user’s current physical context. This paper explores the context of...
Aaron Toney, Bruce H. Thomas
UIST
1996
ACM
13 years 11 months ago
The Go-Go Interaction Technique: Non-Linear Mapping for Direct Manipulation in VR
The Go-Go immersive interaction technique uses the metaphor of interactively growing the user's arm and non-linear mapping for reaching and manipulating distant objects. Unli...
Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst...
CHI
2005
ACM
14 years 8 months ago
A comparison of techniques for multi-display reaching
Recent advances in multi-user collaboration have seen a proliferation of interaction techniques for moving digital objects from one device to another. However, little is known abo...
Miguel A. Nacenta, Dzmitry Aliakseyeu, Sriram Subr...
IJCAI
2001
13 years 9 months ago
Usability Guidelines for Interactive Search in Direct Manipulation Systems
As AI systems make their way into the mainstream of interactive applications, usability becomes an increasingly important factor in their success. A wide range of user interface d...
Robert St. Amant, Christopher G. Healey
HCI
2007
13 years 9 months ago
Designing a Direct Manipulation HUD Interface for In-Vehicle Infotainment
This paper introduces a novel design approach for an automotive direct manipulation interface. The proposed design, as applied in a fullwindshield Head-Up Display system, aims to i...
Vassilis Charissis, Martin Naef, Stylianos Papanas...