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» Approaching the Physical Limits of Computing
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MHCI
2009
Springer
14 years 3 months ago
Sweep-Shake: finding digital resources in physical environments
In this article we describe the Sweep-Shake system, a novel, low interaction cost approach to supporting the spontaneous discovery of geo-located information. By sweeping a mobile...
Simon Robinson, Parisa Eslambolchilar, Matt Jones
CVPR
2012
IEEE
11 years 11 months ago
From pixels to physics: Probabilistic color de-rendering
Consumer digital cameras use tone-mapping to produce compact, narrow-gamut images that are nonetheless visually pleasing. In doing so, they discard or distort substantial radiomet...
Ying Xiong, Kate Saenko, Trevor Darrell, Todd Zick...
CVPR
2008
IEEE
14 years 3 months ago
A theoretical analysis of linear and multi-linear models of image appearance
Linear and multi-linear models of object shape/appearance (PCA, 3DMM, AAM/ASM, multilinear tensors) have been very popular in computer vision. In this paper, we analyze the validi...
Yilei Xu, Amit K. Roy Chowdhury

Lecture Notes
889views
15 years 8 months ago
Future Directions in Computing
Silicon-based electronics is the foundation of computing devices. The computer industry is reaching an important milestone, where physical limits arising from using optical lithogr...
Sherief Reda
CDES
2007
143views Hardware» more  CDES 2007»
13 years 10 months ago
Compiling a Mechanical Nanocomputer Adder
- Computer component fabrication is approaching physical limits of traditional photolithographic fabrication techniques. An alternative computer architecture may be enabled by the ...
Thomas Way, Tao Tao