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» Approaching the Physical Limits of Computing
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CDB
2004
Springer
127views Database» more  CDB 2004»
14 years 3 months ago
Moving Objects and Their Equations of Motion
Moving objects are currently represented in databases by means of an explicit representation of their trajectory. However from a physical point of view, or more specifically accor...
Floris Geerts
ICCS
2005
Springer
14 years 3 months ago
"Plug-and-Play" Cluster Computing HPC Designed for the Mainstream Scientist
At UCLA's Plasma Physics Group, to achieve accessible computational power for our research goals, we developed the tools to build numerically-intensive parallel computing clus...
Dean E. Dauger, Viktor K. Decyk
AAAI
2006
13 years 11 months ago
Running the Table: An AI for Computer Billiards
Billiards is a game of both strategy and physical skill. To succeed, a player must be able to select strong shots, and then execute them accurately and consistently. Several robot...
Michael Smith
SASO
2008
IEEE
14 years 4 months ago
Spatial Computing with Labels
— A reconfigurable robot is a robot that can change shape. Programming reconfigurable robots is complicated by the need to adapt the behavior of each of the individual module t...
Ulrik Pagh Schultz, Mirko Bordignon, David Johan C...
HUC
2005
Springer
14 years 3 months ago
Visually Interactive Location-Aware Computing
Abstract. The physical disappearance of the computer, associated with Ubicomp, has led to a number of interaction challenges. Due to the lack of an interface users are losing contr...
Kasim Rehman, Frank Stajano, George Coulouris