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» Approaching the Physical Limits of Computing
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RT
2001
Springer
14 years 2 months ago
Shader Lamps: Animating Real Objects With Image-Based Illumination
We describe a new paradigm for three-dimensional computer graphics, using projectors to graphically animate physical objects in the real world. The idea is to replace a physical o...
Ramesh Raskar, Greg Welch, Kok-Lim Low, Deepak Ban...
ACL
2006
13 years 11 months ago
A Flexible Approach to Natural Language Generation for Disabled Children
Natural Language Generation (NLG) is a way to automatically realize a correct expression in response to a communicative goal. This technology is mainly explored in the fields of m...
Pradipta Biswas
HICSS
1998
IEEE
140views Biometrics» more  HICSS 1998»
14 years 2 months ago
A Multi-Agent Approach to the Deregulation and Restructuring of Power Industry
In recent years, electric utility industry in the whole world has been facing pressure to be deregulated or restructured in order to increase its efficiency, to reduce operational...
Felix F. Wu, Chris Yeung, Ada Poon, Jerome Yen
CHI
2006
ACM
14 years 10 months ago
Beyond record and play: backpacks: tangible modulators for kinetic behavior
Digital Manipulatives embed computation in familiar children's toys and provide means for children to design behavior. Some systems use "record and play" as a form ...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii, Jos...
HUC
2004
Springer
14 years 3 months ago
The Iterative Design Process of a Location-Aware Device for Group Use
Abstract. We present our approach to the design of two generations of outdoors device that enable visitors to view 3D historical reconstructions when exploring present day sites. R...
Holger Schnädelbach, Boriana Koleva, Michael ...