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» Approaching the Physical Limits of Computing
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CHI
1999
ACM
14 years 2 months ago
Manual and Gaze Input Cascaded (MAGIC) Pointing
This work explores a new direction in utilizing eye gaze for computer input. Gaze tracking has long been considered as an alternative or potentially superior pointing method for c...
Shumin Zhai, Carlos Morimoto, Steven Ihde
GI
2004
Springer
14 years 3 months ago
Communicating Agents Architecture with Applications in Multimodal Human Computer Interaction
: We present our idea of solving parts of the vision task with an organic computing approach. We have designed a multiagent system (MAS) of many different modules working on differ...
Maximilian Krüger, Achim Schäfer, Andrea...
IJDE
2007
384views more  IJDE 2007»
13 years 10 months ago
Computer Forensic Analysis in a Virtual Environment
In this paper we discuss the potential role of virtual environments in the analysis phase of computer forensics investigations. General concepts of virtual environments and softwa...
Derek Bem, Ewa Huebner
WECWIS
2005
IEEE
153views ECommerce» more  WECWIS 2005»
14 years 3 months ago
A Framework for Computing the Outcome of Proxied Combinatorial Auctions
Proxy bidding has been proposed for combinatorial auctions as a means to speed up the auctions, to simplify the user interface, and to limit strategic behavior. The only previousl...
Jie Zhong, Peter R. Wurman
TCS
2010
13 years 8 months ago
A combinatorial approach to the analysis of bucket recursive trees
In this work we provide a combinatorial analysis of bucket recursive trees, which have been introduced previously as a natural generalization of the growth model of recursive trees...
Markus Kuba, Alois Panholzer