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SIBGRAPI
2005
IEEE
14 years 3 months ago
Boolean Operations on Surfel-Bounded Objects Using Constrained BSP-Trees
Point-based modeling and rendering is an active area of research in Computer Graphics. The concept of points with attributes (e.g. normals) is usually referred to as surfels, and ...
Marcus A. C. Farias, Carlos Eduardo Scheidegger, J...
SMI
2005
IEEE
140views Image Analysis» more  SMI 2005»
14 years 3 months ago
Interactive Implicit Modeling with Hierarchical Spatial Caching
Complex implicit CSG models can be represented hierarchically as a tree of nodes (the BlobTree) . However, current methods cannot be used to visualize changes made to these models...
Ryan Schmidt, Brian Wyvill, Eric Galin
GRAPHITE
2005
ACM
14 years 3 months ago
Generalized sweep templates for implicit modeling
A technique is presented for generating implicit sweep objects that support direct specification and manipulation of the surface with no topological limitations on the 2D sweep t...
Ryan Schmidt, Brian Wyvill
CGI
2003
IEEE
14 years 3 months ago
Modeling lobed leaves
In contrast to the extensively researched modeling of plant architecture, the modeling of plant organs largely remains an open problem. In this paper, we propose a method for mode...
Lars Mündermann, Peter MacMurchy, Juraj Pivov...
HLK
2003
IEEE
14 years 3 months ago
Generic Deformable Implicit Mesh Models for Automated Reconstruction
Deformable 3–D models can be represented either as explicit or implicit surfaces. Explicit surfaces, such as triangulations or wire-frame models, are widely accepted in the Comp...
Slobodan Ilic, Pascal Fua