In this paper, we propose the concept of Manifold of Facial Expression based on the observation that images of a subject’s facial expressions define a smooth manifold in the hig...
In this paper, the problem of processing audio signals is addressed in the context of query-by-humming systems. Since singing is naturally used as input, we aim to develop a front...
This paper presents an approach for constructing improved visual representations of high dimensional objective spaces using virtual reality. These spaces arise from the solution of...
We present a new algorithm for Unique Games which is based on purely spectral techniques, in contrast to previous work in the area, which relies heavily on semidefinite programmi...
This paper investigates reinforcement learning (RL) in XCS. First, it formally shows that XCS implements a method of generalized RL based on linear approximators, in which the usu...