Sciweavers

194 search results - page 18 / 39
» Approximate dynamic programming: Lessons from the field
Sort
View
GRAPHICSINTERFACE
2004
13 years 9 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
JUCS
2010
142views more  JUCS 2010»
13 years 6 months ago
Mobile Agent Routing with Time Constraints: A Resource Constrained Longest-Path Approach
: Mobile agent technology advocates the mobility of code rather than the transfer of data. As data is found in several sites, a mobile agent has to plan an itinerary to visit sever...
Eduardo Camponogara, Ricardo Boveto Shima
EOR
2011
134views more  EOR 2011»
13 years 2 months ago
Linear programming based decomposition methods for inventory distribution systems
We consider an inventory distribution system consisting of one warehouse and multiple retailers. The retailers face random demand and are supplied by the warehouse. The warehouse ...
Sumit Kunnumkal, Huseyin Topaloglu
SIGSOFT
2006
ACM
14 years 8 months ago
Lightweight extraction of syntactic specifications
A method for extracting syntactic specifications from heapmanipulating code is described. The state of the heap is represented as an environment mapping each variable or field to ...
Mana Taghdiri, Robert Seater, Daniel Jackson
ATAL
2007
Springer
14 years 2 months ago
Model-based function approximation in reinforcement learning
Reinforcement learning promises a generic method for adapting agents to arbitrary tasks in arbitrary stochastic environments, but applying it to new real-world problems remains di...
Nicholas K. Jong, Peter Stone