Prior distributions are useful for robust low-level vision, and undirected models (e.g. Markov Random Fields) have become a central tool for this purpose. Though sometimes these p...
This paper describes a Bayesian approach for modeling 3D scenes as a collection of approximately planar layers that are arbitrarily positioned and oriented in the scene. In contra...
This paper presents an approach to shadow removal that preserves texture consistency between the original shadow and lit area. Illumination reduction in the shadow area not only da...
Abstract. Segmentation and blind restoration are both classical problems, that are known to be difficult and have attracted major research efforts. This paper shows that the two pr...
Abstract. Understanding texture regularity in real images is a challenging computer vision task. We propose a higher-order feature matching algorithm to discover the lattices of ne...
James Hays, Marius Leordeanu, Alexei A. Efros, Yan...