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» Approximating Continuous Systems by Timed Automata
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IJCAI
2007
13 years 10 months ago
A Fully Connectionist Model Generator for Covered First-Order Logic Programs
We present a fully connectionist system for the learning of first-order logic programs and the generation of corresponding models: Given a program and a set of training examples,...
Sebastian Bader, Pascal Hitzler, Steffen Höll...
GRAPHICSINTERFACE
2003
13 years 10 months ago
Interactive Point-based Modeling of Complex Objects from Images
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
Pierre Poulin, Marc Stamminger, François Du...
FOCS
2009
IEEE
14 years 3 months ago
Faster Generation of Random Spanning Trees
In this paper, we set forth a new algorithm for generating approximately uniformly random spanning trees in undirected graphs. We show how to sample from a distribution that is wi...
Jonathan A. Kelner, Aleksander Madry
HICSS
2007
IEEE
138views Biometrics» more  HICSS 2007»
14 years 2 months ago
A Probabilistic Graphical Approach to Computing Electricity Price Duration Curves under Price and Quantity Competition
Abstract— The electricity price duration curve (EPDC) represents the probability distribution function of the electricity price considered as a random variable. The price uncerta...
Pascal Michaillat, Shmuel S. Oren
CGF
2008
168views more  CGF 2008»
13 years 8 months ago
Interactive Global Illumination for Deformable Geometry in CUDA
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...
Arne Schmitz, Markus Tavenrath, Leif Kobbelt