Interactive volume sculpting and volume editing often employ surface based visualization techniques, and interactive applications require fast generation and rendering of surface ...
Professional sports leagues are a major economic activity around the world. Teams and leagues do not want to waste their investments in players and structure in consequence of poo...
In this study, we propose two algorithms for measuring the distance between shape boundaries. In the algorithms, shape boundary is represented by the Beam Angle Statistics (BAS), w...
To save memory and improve speed, vectorial data such as images and signals are often represented as strings of discrete symbols (i.e., sketches). Chariker (2002) proposed a fast ...
Yasuo Tabei, Takeaki Uno, Masashi Sugiyama, Koji T...
—This paper presents an operational rate-distortion (ORD) optimal approach for skeleton-based boundary encoding. The boundary information is first decomposed into skeleton and di...
Haohong Wang, Guido M. Schuster, Aggelos K. Katsag...