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» Approximating Graphic TSP by Matchings
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MM
2005
ACM
215views Multimedia» more  MM 2005»
14 years 29 days ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
SODA
2010
ACM
177views Algorithms» more  SODA 2010»
14 years 4 months ago
Convergence, Stability, and Discrete Approximation of Laplace Spectra
Spectral methods have been widely used in a broad range of application fields. One important object involved in such methods is the Laplace-Beltrami operator of a manifold. Indeed...
Tamal K. Dey, Pawas Ranjan, Yusu Wang
WSCG
2004
185views more  WSCG 2004»
13 years 8 months ago
Automatic Fitting and Control of Complex Freeform Shapes in 3-D
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
Yu Song, Joris S. M. Vergeest, Chensheng Wang
SIGGRAPH
2003
ACM
14 years 19 days ago
Consistent illumination within optical see-through augmented environments
We present techniques which create a consistent illumination between real and virtual objects inside an application specific optical see-through display: the Virtual Showcase. We ...
Oliver Bimber, Anselm Grundhöfer, Gordon Wetz...
SIBGRAPI
2007
IEEE
14 years 1 months ago
Graph-based Object Tracking Using Structural Pattern Recognition
This paper proposes a model-based methodology for recognizing and tracking objects in digital image sequences. Objects are represented by attributed relational graphs (or ARGs), w...
Ana Beatriz V. Graciano, Roberto Marcondes Cesar J...