Geometric flows are ubiquitous in mesh processing. Curve and surface evolutions based on functional minimization have been used in the context of surface diffusion, denoising, sha...
In this paper, we present a novel algorithm for partial
intrinsic symmetry detection in 3D geometry. Unlike previous
work, our algorithm is based on a conceptually simple
and st...
Ruxandra Lasowski, Art Tevs, Hans-Peter Seidel, Mi...
We present a novel message passing algorithm for approximating the MAP problem in graphical models. The algorithm is similar in structure to max-product but unlike max-product it ...
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating be...
Ambient occlusion has proven to be a useful tool for producing realistic images, both in offline rendering and interactive applications. In production rendering, ambient occlusion...