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SIGGRAPH
1996
ACM
14 years 1 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
COMPGEOM
2006
ACM
14 years 3 months ago
Envelope surfaces
We construct a class of envelope surfaces in Rd , more precisely envelopes of balls. An envelope surface is a closed C1 (tangent continuous) manifold wrapping tightly around the u...
Nico Kruithof, Gert Vegter
CGF
2007
128views more  CGF 2007»
13 years 9 months ago
Geodesic-Controlled Developable Surfaces for Modeling Paper Bending
We present a novel and effective method for modeling a developable surface to simulate paper bending in interactive and animation applications. The method exploits the representat...
Pengbo Bo, Wenping Wang
SIGGRAPH
1995
ACM
14 years 1 months ago
Animating soft substances with implicit surfaces
This paper presents a hybrid model for animation of soft inelastic substance which undergo topological changes, e.g. separation and fusion and which fit with the objects they are...
Mathieu Desbrun, Marie-Paule Gascuel
TOG
2008
120views more  TOG 2008»
13 years 9 months ago
Shading-based surface editing
We present a system for free-form surface modeling that allows a user to modify a shape by changing its rendered, shaded image using stroke-based drawing tools. User input is tran...
Yotam I. Gingold, Denis Zorin