Sciweavers

94 search results - page 13 / 19
» Approximating covering problems by randomized search heurist...
Sort
View
ICST
2010
IEEE
13 years 6 months ago
Repairing GUI Test Suites Using a Genetic Algorithm
—Recent advances in automated functional testing of Graphical User Interfaces (GUIs) rely on deriving graph models that approximate all possible sequences of events that may be e...
Si Huang, Myra B. Cohen, Atif M. Memon
MT
2010
96views more  MT 2010»
13 years 6 months ago
Monte Carlo techniques for phrase-based translation
Recent advances in statistical machine translation have used approximate beam search for NP-complete inference within probabilistic translation models. We present an alternative ap...
Abhishek Arun, Barry Haddow, Philipp Koehn, Adam L...
HIPC
2007
Springer
13 years 12 months ago
Accomplishing Approximate FCFS Fairness Without Queues
First Come First Served (FCFS) is a policy that is accepted for implementing fairness in a number of application domains such as scheduling in Operating Systems, scheduling web req...
K. Subramani, Kamesh Madduri
ATAL
2007
Springer
14 years 2 months ago
Commitment-driven distributed joint policy search
Decentralized MDPs provide powerful models of interactions in multi-agent environments, but are often very difficult or even computationally infeasible to solve optimally. Here we...
Stefan J. Witwicki, Edmund H. Durfee
JMLR
2010
149views more  JMLR 2010»
13 years 2 months ago
Coherent Inference on Optimal Play in Game Trees
Round-based games are an instance of discrete planning problems. Some of the best contemporary game tree search algorithms use random roll-outs as data. Relying on a good policy, ...
Philipp Hennig, David H. Stern, Thore Graepel