The problem of binarization of gray level images acquired under nonuniform illumination is reconsidered. Yanowitz and Bruckstein proposed to use for image binarization an adaptive...
Abstract. Traditional stereo algorithms implicitly use the frontal parallel plane assumption when exploiting contextual information, since the smoothness prior biases towards const...
The differential geometry of smooth three-dimensional surfaces can be interpreted from one of two perspectives: in terms of oriented frames located on the surface, or in terms of ...
Jingyi Yu, Xiaotian Yin, Xianfeng Gu, Leonard McMi...
Blending is both the strength and the weakness of functionally based implicit surfaces (such as F-reps or softobjects). While it gives them the unique ability to smoothly merge in...
We present a method for animating deformable objects using a novel finite element discretization on convex polyhedra. Our finite element approach draws upon recently introduced ...