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GRAPHITE
2003
ACM
14 years 20 days ago
Smooth surface reconstruction from noisy range data
This paper shows that scattered range data can be smoothed at low cost by fitting a Radial Basis Function (RBF) to the data and convolving with a smoothing kernel (low pass filt...
Jonathan C. Carr, Richard K. Beatson, Bruce C. McC...
EGH
2007
Springer
14 years 1 months ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
ICCV
2011
IEEE
12 years 7 months ago
A 3D Laplacian-Driven Parametric Deformable Model
3D parametric deformable models have been used to extract volumetric object boundaries and they generate smooth boundary surfaces as results. However, in some segmentation cases, ...
Tian Shen, Xiaolei Huang, Hongsheng Li, Edward Kim...
CGF
2005
252views more  CGF 2005»
13 years 7 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...
CVPR
2008
IEEE
14 years 9 months ago
Object recognition and segmentation by non-rigid quasi-dense matching
In this paper, we present a non-rigid quasi-dense matching method and its application to object recognition and segmentation. The matching method is based on the match propagation...
Esa Rahtu, Janne Heikkilä, Juho Kannala, Sami...