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ICALP
2010
Springer
14 years 1 months ago
Network Design via Core Detouring for Problems without a Core
Some of the currently best-known approximation algorithms for network design are based on random sampling. One of the key steps of such algorithms is connecting a set of source nod...
Fabrizio Grandoni, Thomas Rothvoß
STACS
2010
Springer
14 years 3 months ago
Long Non-crossing Configurations in the Plane
We revisit several maximization problems for geometric networks design under the non-crossing constraint, first studied by Alon, Rajagopalan and Suri (ACM Symposium on Computation...
Noga Alon, Sridhar Rajagopalan, Subhash Suri
APPROX
2004
Springer
119views Algorithms» more  APPROX 2004»
14 years 2 months ago
Cost-Sharing Mechanisms for Network Design
We consider a single-source network design problem from a game-theoretic perspective. Gupta, Kumar and Roughgarden (Proc. 35th Annual ACM STOC, pages 365–372, 2003) developed a ...
Anupam Gupta, Aravind Srinivasan, Éva Tardo...
CAD
2008
Springer
13 years 8 months ago
Approximate computation of curves on B-spline surfaces
Curves on surfaces play an important role in computer-aided geometric design. Because of the considerably high degree of exact curves on surfaces, approximation algorithms are pre...
Yi-Jun Yang, Song Cao, Jun-Hai Yong, Hui Zhang, Je...
AINA
2007
IEEE
14 years 2 months ago
Depth-Latency Tradeoffs in Multicast Tree Algorithms
The construction of multicast trees is complicated by the need to balance a number of important objectives, including: minimizing latencies, minimizing depth/hops, and bounding th...
Michael T. Helmick, Fred S. Annexstein