We propose an algorithm for estimating disparity and occlusion in stereo video sequences. The algorithm defines a prior on sequences of disparity maps using a 3D Markov random fie...
Oliver M. C. Williams, Michael Isard, John MacCorm...
Classical methods for solving numerical CSPs are based on a branch and prune algorithm, a dichotomic enumeration process interleaved with a consistency filtering algorithm. In man...
Abstract. Classic parsing methods are based on complete search techniques to find the different interpretations of a sentence. However, the size of the search space increases expon...
Abstract This paper introduces a three-dimensional mesh generation algorithm for domains whose boundaries are curved surfaces, possibly with sharp features. The algorithm combines ...
— Finding the k nearest neighbors (kNN) of a query point, or a set of query points (kNN-Join) are fundamental problems in many application domains. Many previous efforts to solve...