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» Approximation Algorithms for Unique Games
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WG
2007
Springer
14 years 1 months ago
The Complexity of Bottleneck Labeled Graph Problems
Abstract. We present hardness results, approximation heuristics, and exact algorithms for bottleneck labeled optimization problems arising in the context of graph theory. This long...
Refael Hassin, Jérôme Monnot, Danny S...
ICML
2010
IEEE
13 years 8 months ago
Feature Selection as a One-Player Game
This paper formalizes Feature Selection as a Reinforcement Learning problem, leading to a provably optimal though intractable selection policy. As a second contribution, this pape...
Romaric Gaudel, Michèle Sebag
FSTTCS
2007
Springer
14 years 1 months ago
Solving Parity Games in Big Steps
Abstract. This paper proposes a new algorithm that improves the complexity bound for solving parity games. Our approach combines McNaughton’s iterated fixed point algorithm with...
Sven Schewe
INFOCOM
2012
IEEE
11 years 10 months ago
Submodular game for distributed application allocation in shared sensor networks
Abstract—Wireless sensor networks are evolving from singleapplication platforms towards an integrated infrastructure shared by multiple applications. Given the resource constrain...
Chengjie Wu, You Xu, Yixin Chen, Chenyang Lu
FLAIRS
2010
13 years 7 months ago
Using Intelligent Agents to Build Navigation Meshes
We present a novel algorithm that allows agents to discover a navigation mesh for an environment as they move through the environment. The Navigation-Mesh Automated Discovery (NMA...
D. Hunter Hale, G. Michael Youngblood, Nikhil S. K...