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TOG
2008
135views more  TOG 2008»
13 years 9 months ago
Anisotropic noise
Programmable graphics hardware makes it possible to generate procedural noise textures on the fly for interactive rendering. However, filtering and antialiasing procedural noise i...
Alexander Goldberg, Matthias Zwicker, Frédo...
CAGD
2005
112views more  CAGD 2005»
13 years 9 months ago
Estimating differential quantities using polynomial fitting of osculating jets
This paper addresses the point-wise estimation of differential properties of a smooth manifold S--a curve in the plane or a surface in 3D--assuming a point cloud sampled over S is...
Frédéric Cazals, Marc Pouget
TON
2008
99views more  TON 2008»
13 years 9 months ago
On the computational complexity and effectiveness of N-hub shortest-path routing
Abstract-- In this paper we study the computational complexity and effectiveness of a concept we term "N-hub ShortestPath Routing" in IP networks. N-hub Shortest-Path Rou...
Reuven Cohen, Gabi Nakibly
TSMC
2008
146views more  TSMC 2008»
13 years 9 months ago
Decentralized Learning in Markov Games
Learning Automata (LA) were recently shown to be valuable tools for designing Multi-Agent Reinforcement Learning algorithms. One of the principal contributions of LA theory is tha...
Peter Vrancx, Katja Verbeeck, Ann Nowé
TSP
2008
147views more  TSP 2008»
13 years 9 months ago
Low-Complexity MIMO Multiuser Receiver: A Joint Antenna Detection Scheme for Time-Varying Channels
Abstract--This paper deals with the uplink of a wireless multiple-input multiple-output (MIMO) communication system based on multicarrier (MC) code division multiple access (CDMA)....
Charlotte Dumard, Thomas Zemen
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